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  • Todor Kondic's avatar
    9cecee9f
    shiny-ui-config: Implement reactive state build-up · 9cecee9f
    Todor Kondic authored
    From the beginning, the intention was to follow the simple signal
    passing paradigm, where a single state object is being passed from
    function to function. With a GUI this is complicated by continuously
    changing state and in a reactive paradigm of Shiny, additional
    complication arises from inability to distinguish between different
    inputs for the same destination observer, or reactive function.
    
    But, now that the problem has been solved by adding new reactive state
    variables for the project path and the data file control, it was
    possible to emulate the streamlined signal processing flow by adding a
    few new reactive functions.
    
    Here they are.
    
    * R/shiny-ui-config.R(m_conf,m_input,m): New reactive functions. Each
      builds its part of the m object. Each calls the preceeding one.
    shiny-ui-config: Implement reactive state build-up
    Todor Kondic authored
    From the beginning, the intention was to follow the simple signal
    passing paradigm, where a single state object is being passed from
    function to function. With a GUI this is complicated by continuously
    changing state and in a reactive paradigm of Shiny, additional
    complication arises from inability to distinguish between different
    inputs for the same destination observer, or reactive function.
    
    But, now that the problem has been solved by adding new reactive state
    variables for the project path and the data file control, it was
    possible to emulate the streamlined signal processing flow by adding a
    few new reactive functions.
    
    Here they are.
    
    * R/shiny-ui-config.R(m_conf,m_input,m): New reactive functions. Each
      builds its part of the m object. Each calls the preceeding one.
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