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OBJ_DIR = ../../../obj/
BIN_DIR = ../../../bin/
UTILITIES_DIR = ../../utils/
# -------------------
# define our includes
# -------------------
INCLUDES = -I$(UTILITIES_DIR)/general/ \
			-I$(UTILITIES_DIR)/fileType/ \
		   -I$(UTILITIES_DIR)/Contexts/ \
		   -I$(UTILITIES_DIR)/GenomeFile/ \
           -I$(UTILITIES_DIR)/FileRecordTools/ \
           -I$(UTILITIES_DIR)/FileRecordTools/FileReaders/ \
           -I$(UTILITIES_DIR)/FileRecordTools/Records/ \
           -I$(UTILITIES_DIR)/BamTools/include 
         
# ----------------------------------
# define our source and object files
# ----------------------------------
SOURCES= BinTree.cpp BinTree.h 
OBJECTS= BinTree.o
_EXT_OBJECTS=
EXT_OBJECTS=$(patsubst %,$(OBJ_DIR)/%,$(_EXT_OBJECTS))
BUILT_OBJECTS= $(patsubst %,$(OBJ_DIR)/%,$(OBJECTS))

$(BUILT_OBJECTS): $(SOURCES)
	@echo "  * compiling" $(*F).cpp
	@$(CXX) -c -o $@ $(*F).cpp $(LDFLAGS) $(CXXFLAGS) $(INCLUDES)

$(EXT_OBJECTS):
	@$(MAKE) --no-print-directory -C $(INCLUDES)

clean:
	@echo "Cleaning up."
	@rm -f $(OBJ_DIR)/BinTree.o

.PHONY: clean